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How to edit Physical Sky in curve editor?

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Anonymous
507 Views, 2 Replies

How to edit Physical Sky in curve editor?

Afternoon!

 

I'm a wee bit stuck here...I'm realizing I can't seem to load up a Physical Sky material in the curve editor.  

 

I thought I'd be clever and try assigning it to a dummy piece of geometry, so I could select that and get to the material attributes...but it won't assign to geo (which it of course shouldn't).  I've tried right-clicking on the shader in the Slate editor and selecting Curve Editor from there, but no go.

 

Any ideas?  Something super simple I'm totally missing?

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Message 2 of 3
Swordslayer
in reply to: Anonymous

If it's assigned in the Environment, you'll find it under Environment in the Curve Editor:

 

physSky.png

 

If you don't see it there, check Global Tracks option under View > Filters.

Message 3 of 3
Anonymous
in reply to: Swordslayer

Awesome, thank you!

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