Afternoon!
I'm a wee bit stuck here...I'm realizing I can't seem to load up a Physical Sky material in the curve editor.
I thought I'd be clever and try assigning it to a dummy piece of geometry, so I could select that and get to the material attributes...but it won't assign to geo (which it of course shouldn't). I've tried right-clicking on the shader in the Slate editor and selecting Curve Editor from there, but no go.
Any ideas? Something super simple I'm totally missing?
Solved! Go to Solution.
Solved by Swordslayer. Go to Solution.
If it's assigned in the Environment, you'll find it under Environment in the Curve Editor:
If you don't see it there, check Global Tracks option under View > Filters.
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