How to disable start-up dialogue unit mismatch, or missing map ?

How to disable start-up dialogue unit mismatch, or missing map ?

Waseem_Dabbas
Advocate Advocate
2,222 Views
3 Replies
Message 1 of 4

How to disable start-up dialogue unit mismatch, or missing map ?

Waseem_Dabbas
Advocate
Advocate

Is there any way I can disable unit mismatch, or missing map window dialogue at the start-up of 3ds max?

 

0 Likes
Accepted solutions (1)
2,223 Views
3 Replies
Replies (3)
Message 2 of 4

irishman_team_kilber
Mentor
Mentor
Accepted solution

you can rename the 3dsmax.ini but i would not touch this unless you know what you are doing here is a thread see if it helps https://forums.autodesk.com/t5/3ds-max-forum/units-mismatch-popup-disabled/td-p/4027680

 

just use the relink bitmap scirpt to link the maps back to the material editor https://apps.autodesk.com/3DSMAX/en/Detail/Index?id=2039551202535585769&appLang=en&os=Win64

Message 3 of 4

Waseem_Dabbas
Advocate
Advocate

Thank you for the answer, but I couldn't find any line in the 3dsmax.ini that indicate to "missing external files" dialog box, Any Idea?

0 Likes
Message 4 of 4

5vil
Advocate
Advocate

To bypass those dialog, you can download attached file, extract it and put this maxscript into Max startup folder. Anyway you are on 3ds Max 2020, I assume? The attached script should work regardless.

There's also something similar that works for scene with xref here:
scriptspot(dot)com/3ds-max/scripts/silentium

0 Likes