Hi,
To delete scene materials we, in Max, have to run Maxscipt.
I also find it frustrating that there isn't really a proper 'Purge' command with an array of handy options.
This is something that is sorely missing from the current Max Environment.
You have correctly deduced how to 'Select by Material'. And, yes those items upon which you have decided to select are in fact selected when that window pops up... along with all of the other elements listed that aren't, for some not very handy nor functional reason. The items with the material you enquired are highlighted, although they may be out of view in the list. Scrolling up/down will show which items have been selected. Do not click any other items or the selection will be lost. This is all part of the 'fun'.
If you ever want to delete all materials, say at the start of a project that has come from another user or through a conversion process , this is the Maxscript that will delete all the scenes materials and replace them with the default material. Only do this if you absolutely want to delete ALL materials;
Open Scripting/Maxscript Listener and type this
$ *.material = undefined
Hopefully, the more of these types of posts that appear here on the forum, the more chance that someday someone who programs this stuff will take note about how convoluted and ultimately useless the current process is.
As for the Compact Material Editor (CME), if you are coming from MAYA and are new to this type of material library display, I would 100% suggest that you learn the Slate Material Editor (SME) instead. It is initially a lot easier to see what is going on through visual nodes. And unlike the CME you can actually see the material as a whole process rather than a series of pages that hide the last thing you were looking at.
All that said; The only thing that the CME is good for over using the SME is the ability to right-click a material preview and copy it, then Paste[As Instance] to globally replace one material with another new one. That is the only reason I ever use the CME anymore. It's handy say for instance if you import SketchUp models and want to replace their materials with something nicer.
Darawork
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