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Hi,
I created a room, with 4 walls. Each one of them have different material (paint, ceramic tiles, wood panels).
Created Poly IDs for each of the wall to be able using "Multi/Sub-object material" assing 4 different materials.
However i need to eddit scale and mapping of ceramic tiles, but when i do it using "UVW Map" it changes the way other walls looks like (paint, wood panels).
Can someone please help me to understand how to do it properly?
Thank You
Solved! Go to Solution.