How many process instances can 3ds Max run in parallel?
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I understand that the number of instances is directly related to the hardware capabilities of the computer, but I’m encountering a peculiar issue.
I have a Windows workstation with dual RTX 4090 GPUs and an Intel Xeon Platinum 8336C (32C/64T, 2.3GHz, 54MB, 230W) CPU. When I try to batch process models use `3dsmaxbatch.exe`(specifically, rendering images using the Scanline renderer), I find that everything works fine when running 10 batch tasks in parallel. However, when I increase the number to 20 batch tasks, all the batch tasks get stuck—yes, all of them. At this point, CPU, memory, and GPU usage are still very low, all under 10%.
Therefore, I’m wondering if 3ds Max has an inherent limitation on concurrency, because 20 batch tasks on my machine should not be causing a performance bottleneck.
3dsMax version is 2024