How do I export a mesh with its UV maps? I am trying to export my mesh to substance painter but its wont show. i guess the UVs are not applied.
Solved! Go to Solution.
Solved by Alfred.DeFlaminis. Go to Solution.
Hello @Anonymous,
I've just recently started here at Autodesk to help answer technical questions like this one, and I'd love to help you with your problem. Usually the mesh does get exported with the uvs, but there are 2 things we can try in the case that for some reason this is not happening. First, I would collapse your Unwrap UVW down to the edit poly/mesh by right clicking on it and selected "Collapse To". Strictly speaking, this isn't 100% necessary with most models but in our case it helps us to know for sure that the UV's are definitely there. Then, I would make sure that when you are exporting the model that you have 'UVs' or 'texture coordinates' enabled in the export module.
If you let me know which format you are exporting the model as, I'd be happy to give you more detailed instructions there. Thank you!
Please hit the "Accept as Solution" button if my post fully solves your issue or answers your question. This lets me know that I was effective in helping you, and thank you for doing so.
Best Regards,
Alfred (AJ) DeFlaminis
3ds Max Technical Support Specialist
Autodesk Here to Help | View Max Tips/Tricks | My Screencasts | Autodesk Virtual Agent | How To Reset User Settings | Change Display Drivers in Max | Feature Request Board | Installation and Licensing Forum | 3ds Max Certified Hardware | Network Rendering Troubleshooting Guide
Hello @Anonymous,
I just wanted to follow up and see if the above post helped at all. Did you get this worked out?
Best Regards,
Alfred (AJ) DeFlaminis
3ds Max Technical Support Specialist
Autodesk Here to Help | View Max Tips/Tricks | My Screencasts | Autodesk Virtual Agent | How To Reset User Settings | Change Display Drivers in Max | Feature Request Board | Installation and Licensing Forum | 3ds Max Certified Hardware | Network Rendering Troubleshooting Guide
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