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How do I change a biped from a walk cycle to a dynamic ragdoll

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Anonymous
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How do I change a biped from a walk cycle to a dynamic ragdoll

I have a biped I animated walking to the edge of a plane and then I want him to turn into a dynamic ragdoll so that he falls off the edge. All the tutorials I find say I cannot change from a walk cycle to a dynamic ragdoll.

 

All the old tutorials I see about this mention the Reactor tools that don't exist anymore.

 

How can I use MassFX to simulate the fall?

 

Thanks

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