How can I use absolute time integer in data operator to spawn particles.

How can I use absolute time integer in data operator to spawn particles.

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How can I use absolute time integer in data operator to spawn particles.

Anonymous
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I want to create custom spawn in pflow which will emit particles per frame but using data operator.

I tried using"time > parameter suboperator " linked to "amount change" but it uses the time at once and not like absolute timing.

 

3ds max-2016

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