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Converting to Standard Material

Converting to Standard Material

Anonymous
Not applicable
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10 Replies
Message 1 of 11

Converting to Standard Material

Anonymous
Not applicable

Hi,

 

I'm trying to export objects from a max file so I can import them with the materials into Blender. How do I convert the materials to standard materials? I've included an example file. 

 

Thanks,

Scott


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Accepted solutions (1)
34,686 Views
10 Replies
Replies (10)
Message 2 of 11

darawork
Advisor
Advisor

Hi,

 

It's been a while since I used a material converter script (I use Corona render and it has a very easy conversion routine)... so I'm not sure how good this one is... but you could always give it a go:

 

http://www.scriptspot.com/3ds-max/scripts/multyconvertor

Darawork
AutoDesk User
Windows 10/11, 3DS Max 2022/24, Revit 2022, AutoCad 2024, Dell Precision 5810/20, ASUS DIY, nVidia Quadro P5000/RTX 5000/GTX760

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Message 3 of 11

Anonymous
Not applicable

I actually already tried to get that plugin to work. But you did give me a good idea. I think I'll download the demo of Corona to convert the materials

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Message 4 of 11

darawork
Advisor
Advisor
Accepted solution

Just to make sure you realise, The Corona converion will only convert to Corona Materials. And then you will be truely stuck, trying to convert Corona to Standard.

 

In my opinion you'd be better off going down the list and testing scripts out (in a 'Save As' version of your scene, keep the original safe).

 

http://www.scriptspot.com/search/apachesolr_search/material%20converter?filters=type%3Ascript

Darawork
AutoDesk User
Windows 10/11, 3DS Max 2022/24, Revit 2022, AutoCad 2024, Dell Precision 5810/20, ASUS DIY, nVidia Quadro P5000/RTX 5000/GTX760

Message 5 of 11

Anonymous
Not applicable

dang it

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Message 6 of 11

brentscannell
Autodesk
Autodesk

Would this example be typical of something you want to convert? I ask because this one seems to have Vray materials, which I'm not sure would convert cleanly to standard materials.

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Message 7 of 11

Anonymous
Not applicable
Sadly yes
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Message 8 of 11

brentscannell
Autodesk
Autodesk

Hmm you might have some luck finding a script like the ones @darawork posted then

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Message 9 of 11

PROH
Advisor
Advisor

Hi. There is a commercial script called UMC, that converts both VRay, Corona, mr and AutodeskMaterials (+ more) to standard materials (scan line). I use it myself, and it works OK.

 

Here is a link: http://www.3dstudio.nl/webshop/product/1-universal-material-converter

 

Hope it helps

___________________________________________________________________________________________________
3dsMax 4.2 to 2018
AutoCAD 2000 to 2018
Infrastructure Design Suite Premium 2012 to 2018

Message 10 of 11

maxtoolsQUR5M
Enthusiast
Enthusiast

To convert materials from almost any render to Standard materials, you can use the "V-RayMax Converter PRO" plugin:

 

"V-RayMax Converter PRO - the Autodesk® 3ds Max script for converting materials, maps and other scene components (lights, cameras, modifiers, proxy, render elements, etc) from various render engines to V-Ray and from V-Ray to Corona Renderer, and also for converting V-Ray and Corona materials to Standard (Default Scanline) materials (which is very useful for game developers, 3d modelers, etc)."

 

More detailed information about "V-RayMax Converter PRO" here: https://maxtools.3dzver.ru/vmcpro
or here: https://www.scriptspot.com/3ds-max/scripts/v-raymax-converter-pro

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Message 11 of 11

RobH2
Advisor
Advisor

I will 2nd this, Max Converter PRO works pretty nicely. I've used it for years and have used various similar ones but I keep coming back to this one. It's a little pricy but worth it if you are a production artist.

 

If you have just a couple of materials, you can do it by hand. It's not too hard to do. But it can take a lot of time to do it if you have a lot of materials. 


Rob Holmes

EESignature

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