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Hi all,
I'm always bored when, after building up large projects and assigning materials to all objects, I start the rendering task and the "Missing UVW map error" window occurs.
Especially in large projects or in CAD imported projects, where thousands of components are involved, it's quite hard to recognize all objects that has UVW map missing.
The "Missing UVW map error" window is useful, but could be more helpful if it could be possible to add a button able to select all the objects listed in the error window.
It would be a really time saving effort.
I addition, I noticed that when I apply some materials from "Autodesk Material" library, even if there are no maps applied, this error occurs.
After a little investigation, I noticed that in Material/Map Navigation window there are some "Autodesk Bitmap" in the material shader, but actually no bitmaps loaded in.
The workaround is simple - you must clear all these maps - but it's annoying and time consuming.
It's possible simply to remove these maps by default like in all other material categories where non assigned maps are marked as "None"?
Thank you very much.
Digital Content Creation & Virtual Reality
Innovative Technologies Dept
____________________________________
ISSELNORD srl
Via Trieste 4, loc. Ceparana
19020 Follo, La Spezia (Italy)
Tel. +39 0187 941414
Fax +39 0187 941420
www.isselnord.it
Solved! Go to Solution.