Hair and fur question - How to create flat hairstrands?

markus
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Hair and fur question - How to create flat hairstrands?

markus
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Advocate

Hi! I'm trying to create some X-mas decorations. For this I have created a string with hair and fur modifier on it. In the viewport it looks exactly like the kind of geometry I want to achieve (curved planes), but when I render (in V-ray) I get tubes. If I convert it to geometry I also get tubes. I don't want spaghetti, but glitter. How can I get the same geomerty as the preview in the viewport? Is there a setting somewhere for this? can I collapse the preview geometry?

 

image.png

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-niels-
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I did the same kind of thing recently with some funny little Christmas trees.

Difference being that i use Arnold, but i also got the question how i did that.

After some digging around i found there was a setting for the Arnold renderer on how to display the hair:

Arnold_Hair_slinger.JPG

 

Maybe V-Ray has a similar setting somewhere??


Niels van der Veer
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markus
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Thanks for the tip! Cool Xmas trees! I couldn’t find a similar setting for V-ray The mr primitive option only seems to generate spaghetti geometry. Great for hair, but not for ribbons. I asked in the Chaosgroup forums. Maybe someone will know there.
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