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FBX Warning: Texture export Incompatibility

FBX Warning: Texture export Incompatibility

james.parker.37.ctr
Contributor Contributor
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FBX Warning: Texture export Incompatibility

james.parker.37.ctr
Contributor
Contributor

I'm trying to export a model from 3Ds Max to import into Maya.

I select the model, File > Export Selected  chose my location to save and file format FBX.

I've have also tried Autodesk Media & Entertainment preset.

After I click OK button. I get the warning box. I can import into Maya but there are no materials on it the model is grey.

I'm using 3ds Max and Maya 2024, and Arnold Standard Shaders, the bumps are connected to the norm channel with a Arnold 2D Bump map. 

fbx-export.png

fbx.png

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Message 2 of 5

CAMedeck
Advisor
Advisor

Have you tried using 3ds Max's 'Send To' option?  With Max and Maya open, you can do File->Send To ->Send to Maya and not have to export the FBX file at all.

Chris Medeck
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Message 3 of 5

james.parker.37.ctr
Contributor
Contributor

I have, but it comes in as gray. No textures.

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Message 4 of 5

Diffus3d
Advisor
Advisor

Textures attached to Arnold shaders cannot be exported for use in other applications, as far as I know.  Only standard (legacy), PBR, and Physical Materials are supported by FBX.  (as far as I know.)  

 

Best Regards,

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Message 5 of 5

CiroCardoso3v
Advisor
Advisor

Can you assign one of those materials to a cube or something and share it for a quick test?

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

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