Environment background effect rendering brightness

Anonymous

Environment background effect rendering brightness

Anonymous
Not applicable

Hi Please help sos 🙂

Usually when I'm rendering I'm using vray plane as a background. when I've changed the background to an jpg image in the environment, the rendering became very bright. Can I neutralize the background from effecting the render or is there any other solution to fix it?

I can't fix it by reduce the lights in the scene because the rendering is too bright even with almost no light at all.

 

Thank you !

Keren

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miledrizk
Advisor
Advisor

Hi,

 

For the background, I suggest you add a Plane geometry, make it perpendicular to the camera view,

Apply a VrayLightMTL to it, and add your JPG as a diffuse color.

From now on you can control the brightness of the Map from the parameter next to the Map,

It's 1 by default.

If the map is close to your scene, and you feel it's affecting its brightness, you can select the Plane,

Right-Click and choose V-Ray properties, there you can decrease the value of Generate GI.

 

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miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk

RobH2
Advisor
Advisor
Accepted solution

For this technique, you can eliminate having to set a plane behind everything that lines up to your view or camera. I used to do what you are doing with a plane object but found an easier way in files where I don't need to have a plane back there. 

 

Try this, maximize your camera viewport. Hit 'Ctrl+b' to open the 'Viewport Configuration' window. I've attached mine for the file I attached. Look for 'Use Files:' and choose a file and aspect options. Hit 'OK'.

 

Open 'Render Setup' and in the 'Environment' tab turn on 'GI environment' and set the color to black or turn the value to '0.0' , either or, or both. Either one should work. 

 

Back in Max, turn off the Dome light (in the sample file I sent or turn off your own lights) and render. You'll see that the background image has no effect on the lighting. You should see that your objects are black, like a mask because they have no light but your background image is clearly visible. 

 

I use Max 2019 and you didn't say what you have. The attached file is set back to Max 2016 and should open fine in that version or newer. 


Rob Holmes

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3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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jon.bell
Alumni
Alumni

Hi @Anonymous,

 

I'm just reviving this thread to see if the suggestions posted above helped, and if you had any other questions.

 

In addition, for V-Ray-related issues, have you also pinged The Chaos Group's tech support for help?

 

Please let us know, and we hope to hear from you soon!



Jon A. Bell
Senior Technical Support Specialist, 3ds Max
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