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Containers issues with dummy or pointer

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elpie89
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Containers issues with dummy or pointer

I'm using containers and I found a bug, I think

When an object is the child of a dummy or pointer, his position after the update is randomly assigned.

I need to refresh two or three times before max give me the correct positions

After some other clicks on the Update button, the position is broken again

My rules for containers are:

"Anything Unlocked" with everything locked except  for material

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elpie89
in reply to: elpie89

Actually, I see the same behavior with any simple mesh hierarchy.

In the scene I previously attached, replacing the dummy with a sphere give me the same behavior

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