Concert crowd

GeoffKornfeld
Advocate
Advocate

Concert crowd

GeoffKornfeld
Advocate
Advocate

I've been tasked with creating a stadium full of people watching a concert. The camera will get closest to the 600 or so that will be crammed together standing in front of the stage, so those need to be animated and look semi-decent.

 

Max's Populate feature should work for creating those, but it doesn't allow me to bring the people close enough together, requiring me to link each one to a dummy object so that I can move them by hand. Plus a shocking percentage of the characters it generates in idle areas are talking on the phone.

 

I have some ideas of things I can try but, before I spend a lot of effort on those, I'm wondering if anyone here has some good quick solutions. Does anyone have experience doing this type of thing?

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RGhost77
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Advisor


tyFlow can be solution...


Royal Ghost | veda3d.com
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GeoffKornfeld
Advocate
Advocate

Thanks, but that doesn't really help my situation. I do plan to use TyFlow to fill the space with people, but my biggest hurdle right now is getting many human models with diverse appearance that have (preferably) looping animations that I can apply and randomize. They don't need to walk or run, or interact with any walls.

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darawork
Advisor
Advisor

Hi,

 

There is also this package, looks like it's free to try out too:
https://golaem.com/content/product/golaem

Hopefully it might be a bit more varied, or you can use custom models, not sure.. I've not used it myself.

Regards,

Darawork
AutoDesk User
Windows 10/11, 3DS Max 2022/24, Revit 2022, AutoCad 2024, Dell Precision 5810/20, ASUS DIY, nVidia Quadro P5000/RTX 5000/GTX760

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