Changing viewport FOV by specific value in 3DS Max 2017

Changing viewport FOV by specific value in 3DS Max 2017

Anonymous
Not applicable
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6 Replies
Message 1 of 7

Changing viewport FOV by specific value in 3DS Max 2017

Anonymous
Not applicable

Hello there!

I've been trying to enter a specific value for my viewport FOV, but in Max 2017 the layout is changed somewhat and I am unable to find the rendering panel that allowed me to manually input a specific value for the fov. Thanks in advance!

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Accepted solutions (2)
15,682 Views
6 Replies
Replies (6)
Message 2 of 7

rendermaster
Advisor
Advisor
Accepted solution

go to View Tab, then select Vieport Per-View Settings then on Viewport Settings and Preference Dialog Box, select Per-View Preferences

FOV.jpg

 


Ronel Katigbak Pabico

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Message 3 of 7

StephenMF
Collaborator
Collaborator

I wonder if it would be possible to make a macro or script, so I could just hit a button and the current perspective viewport would switch to lets say 90 degrees?

 

Or maybe a spinner in some small window.

 

Does anyone know?

 

Stephen

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Message 4 of 7

RGhost77
Advisor
Advisor
Accepted solution

Just put this code in maxscript Listener and press enter :

 

viewport.SetFOV 90

Royal Ghost | veda3d.com
Message 5 of 7

Anonymous
Not applicable

Much appreciated!

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Message 6 of 7

markus
Advocate
Advocate

Why is it that when you right click the FOV icon in the lower right corner of the screen, you are taken to a window that has nothing to do with FOV anymore (viewport Configuration)? Since the FOV settings have been moved this "link" should be updated as well. (Still using 2018 here, not sure if 2019 has changed this).

Message 7 of 7

markus
Advocate
Advocate

Using Max 2022 and I still have the same issue! Frustrating!