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Hi all
I'm trying to figure out what I've done to a couple of objects in my scene.
On their front faces, Max seems to think they aren't there and keeps Windows mouse cursor. If I try to click the object, it selects whatever object is under it, but if I rotate around to their back faces I get the selection cross hair and can click and select them. If I click and drag over the fender it will also select it from the back faces.
I thought it was something to do with mirroring, as the fender for the other side can be selected as you'd expect.
I tried unlinking, resetting transforms, redoing the mirroring clone vs no clone,
selecting all by element and then flipping 2 times to reverse faces, then flip them back in case it was a bug,
making sure it wasn't on another layer.
It's easy enough to work around but it's a pain and I can't figure out how to fix it.
Max 2018 - Windows 10
Solved! Go to Solution.