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BonesPro with dual quaternions released

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BonesPro with dual quaternions released

BonesPro 4.64 dual quaternion release

 

Among various fixes and improvements, the optimal skinning plugin for Autodesk 3ds Max, BonesPro, has now received support for the popular dual quaternion blending. This alternative skin blend method now allows 3ds Max riggers and animators to enjoy a faster rigging setup with preserved object volumes in all 3 transformation modes at no extra costs.

You can watch the new skinning workflow video featuring dual quaternion blending in BonesPro here:

 

http://youtu.be/P3kL-I-2e3M

 

Customers can download their free updates from their customer area.

 

 

BonesPro 4.64
• Added support for dual quaternion skin blending.
• Quaternion Skin painting tools.
• Fixed 2 issues with vertex selection and manipulation in certain Ediatable Poly objects.
• Improved handling of MetaBone objects in Max 2015 (this includes a fix where Metabones were ignored for certain skinned meshes in Max 2015).
• Minor user interface performance improvements.
For more information please visit: www.bonespro.com

 

BonesPro_4_64_dual-quaternion-Release-02.jpg

 

About 3d-io

3d-io games & video production GmbH is specialized company for high-end software development, modeling, animation, rendering, CG effects and 3D industrial design. 3d-io GmbH, headquartered in Wiesbaden, Germany, has an established strong presence in game development, design & video production, digital content creation as well as in graphics and animation. We are dedicated to provide easy-to-use software products accompanied by dedicated support team, experienced programmers and top notch 3D artists. Our latest product on the gaming market was nominated for the German Game Developers Award 2008 in best graphics category, and CG products are used by many famous Game and Design Studios worldwide.

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