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batch repathing UNC for max files?

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jdollus04
284 Views, 2 Replies

batch repathing UNC for max files?

Our company is decommissioning our server used for Max library data and everything will be moved to an offsite data server. Is there a way to automate the process of repathing the textures used for our model library assets or are we going to have to use relinker manually on every file?

 

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Message 2 of 3
darawork
in reply to: jdollus04

Hi,

 

Colin Senners 'Relink Bitmaps' can be run as a batch file using 'Batch It Max'.
Scroll down to the bottom of the page for instructions:

https://colinsenner.com/relink-bitmaps/

Hopefully this will sort it out for you,
Regards,

@Anonymous 

Darawork
AutoDesk User
Windows 10/11, 3DS Max 2022/24, Revit 2022, AutoCad 2024, Dell Precision 5810/20, ASUS DIY, nVidia Quadro P5000/RTX 5000/GTX760

Message 3 of 3
CAMedeck
in reply to: jdollus04

I used to use a beta version of Library Track/Relink by Pixamoon.  The release version is pretty cheap, and it is a very powerful tool.  

https://www.pixamoon.com/product-page/library-track-relink

 

I've never used the full release, but the UI looks to be much easier to use than the beta I had.

Chris Medeck
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