Bad UV Layout upon FBX Import
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As Title States.
I have an FBX file that is not properly importing the UV layout.
I can open in it in Blender and other 3d modeling software and it looks correct, just not 3DS Max (2023 atm)
3d max UV screenshot.. which is not correct.
Blend FBX import, which is what the UV layout is supposed to look like.
I have included the FBX file.
This is only occurring the tank model's gun, chassis, and track files. which all are having the same results in blender vs 3ds max.
I have done a full uninstall of 3DS Max, did a thorough reg scrub of all related entries to autodesk and 3ds max using Revo, Ccleaner, and even IOBIT uninstaller.
I made sure there was 100% nothing left on PC related to it (deep Scan and Delete of all autodesk, flexnet, adsk, odis, files and folders: hidden and not hidden, etc..).
Fresh reinstall and still showing same results.
Hopefully someone will have a fix for this?