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Bad Normals Map

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introbuck
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Bad Normals Map

Hi, i have an issue with normal baking, and i think the main reason is wrong unwrapp. I tried to project high poly model on low poly and normal map is just empty (one violet color). The cage is alright, maybe you could tell me how exactly should be that unwrapping on that goblet?Screenshot_1.pnggoblet normal copy.jpg

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ACCCC
in reply to: introbuck

Try adding a vertical seam through the object

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