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Autosave - ARGH!
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I'm not a programmer but there must be a better way of implementing Autosave. It's unacceptable to
- close all open dialogs (e.g. EditPoly-tools like Bevel and so on) when the save kicks in
- take forever on heavy scenes
- crash the program if the user coincidentally starts a demanding task at exactly the second it starts to save
- ...
Isn't it possible to do the saving as a background process with a kind of copy of the scene? Or somehow else? Anyhow?!
I'm happy that there is AutoSave - it proofed useful several times for me - but at what cost?!