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Automating Removal of Holes in 3D Modeling Scene Objects
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Hi everyone,
I've been working on a 3D modeling project and encountered a challenge with removing holes(created for nut-bolt connections) from the current scene objects. Since manually closing the holes is the time consuming process, I'm looking for a way to fully automate this process using range parameters. Does anyone have experience or suggestions for achieving this? Expecting options in 3ds max or blender, But I'm open to any software or scripting solutions that could streamline the removal of these holes. Your insights and expertise would be greatly appreciated!
Thank you in advance.