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Hello all and welcome to the Autodesk Community Forum! I am Alfred DeFlaminis, a 3ds Max Technical Support Specialist and I am excited to spend the majority of my time right here in the Community to help customers with how-to questions, technical issues, and investigate issues that are brought to the forums.
My experience with 3ds Max goes back to version 4. During my career, I have been involved 3D art using Max and Maya in industries such as arch and medical visualization, video games, commercials, and learning modules for training. I’ve also spent about 10 years as a college instructor teaching a range of topics related to art, games, Maya, Max, Udk, math and physics, and game development. I’ve worked in the field as an FX lead, CG supe, TD (technical director), and finishing artist. I like lighting and rendering the most when it comes to 3D and I am always looking for ways to improve my workflows.
When I am not working in the forums, I like to watch zombie flicks, build and fix race cars (currently restoring a run down '98 BMW M3 and my neighbors '72 subaru using a separate e36 M3 engine) and I was on a NASCAR pit crew for about 2.5 years which opened up my eyes to the fun of tinkering with cars. Also, I’ve been working for a while to perfect a balsamic vinegar reduction that tastes a bit like chocolate (almost there!) and I plan on bottling it and selling it in stores at some point.
I look forward to learning more about you here in the Community and I hope that I can help you to work productively with 3ds Max.
Best Regards,
AJ
Alfred (AJ) DeFlaminis
3ds Max Technical Support Specialist
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