FumeFx rendering proceeded from 0-100 frames, and rotation animation of two simple sources was given.
The size of the simulation box increases from 0 to 100 frames.
Problem: When rendering one by one with a single frame, the GPU rendering problem does not occur.
However, a problem occurs when using Range.
Rendering result when given a range of 0-100 frames
Rendering result when given a range of 20-100 frames
Conclusion: When the size of FumeFx Simulation Box is rendered, the size should increase as the Frame increases, but when setting the range, it is fixed to the first frame and the rest outside of simbox is not rendered. It is necessary to consider this issue.