Arnold Round Corners issue
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Hello folks.
Running into a lot of noise issues when trying to utilize the Arnold 'round corners' shader.
Even when I crank up the samples to 100! I get random noise throughout all my materials.
Super-sparkly on random edges. 'Round corners' is an incredibly important tool when you can't chamfer your entire scene and makes a scene look much more professional. Can we get it working?
Thanks!
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