I'm trying to test out an animation path for a drilling pattern.
This file includes a cylinder with 6 sides - to simulate a drill making a hole, moving to the right, making another hole, and so on. The idea is that, after the sixth hole, I want the shape to return to it's original state, so that it looks like it just repeats the process at the end of my time segment. The problem i'm encountering is that my ease curve applied on my x axis translations is causing my shape to do unexpected steps a the end. I know why this is happening - because the speed of which the curve is dropping in the last fifty frames is multiplying the speed of the original section, but in reverse. My problem is that i don't know how to fix it.
How can i fix this, so that in the last fifty frames, the shape moves back to 0, 0, 0 on the grid smoothly - without any steps?
Thank you.
I'm trying to test out an animation path for a drilling pattern.
This file includes a cylinder with 6 sides - to simulate a drill making a hole, moving to the right, making another hole, and so on. The idea is that, after the sixth hole, I want the shape to return to it's original state, so that it looks like it just repeats the process at the end of my time segment. The problem i'm encountering is that my ease curve applied on my x axis translations is causing my shape to do unexpected steps a the end. I know why this is happening - because the speed of which the curve is dropping in the last fifty frames is multiplying the speed of the original section, but in reverse. My problem is that i don't know how to fix it.
How can i fix this, so that in the last fifty frames, the shape moves back to 0, 0, 0 on the grid smoothly - without any steps?
Thank you.
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