Animating or simulating sliced geometry?
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Hello and thanks for your time,
Is there a way to animate geometry being sliced, or removed by another piece of geometry?
So very much like a boolean but not as limited. (unless my knowledge to date is limited!)
Here's a good analogy: think of a knife slicing a cucumber: The knife shape/sharpness cuts through the cucumber and the knife imparts it's flat shape upon the cucumber. But at the same time, the cucumber is animated and moving along so that the knife can cut more slices. If there is a slight turn to the movement of the cucumber then the cucumber would get cut an angle.
So the animation is more of a simulation to see an outcome instead of a prescribed set-up of booleans slices or rigs.
Plugins, scripts, versions, other? Please advise!