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Alembic Dummy object
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Hello
It's been a while since I tried to generate a scene with bowls and chains. I tried to fill the bowl with chains with the help of MassFx.And it was exported as Alembic. Based on my bowl position on cubes, I needed 5 to 6 different Alembics. When I exported those chains as an Alembic, I realized They all have the same start point, So I used the Alembic dummies objects to have a" playback" type to change their start point. But The problem is they all affect each other at this point. May I kindly ask you to help me prevent each dummy object from inheriting others to range? How can I divide them out?