Message 1 of 5
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
This isn't a life breaking thing, but extremely annoying and I can't figure out what I did this time.
When I go to add bones using the Skin Modifier, it will automatically select every bone that's a child to the bone I click on. I cannot select just one. The only way I can select one Bone is to isolate that one bone and the object I want it skinned to, then add it like that.
Is there some setting I messed with by accident? I can't figure this out...
Thanks!
Using 3DS Max 2016 SP4
Solved! Go to Solution.
