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3ds Max isolate selection
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Hi!
As a long time Maya user I find the isolate selection in Max to be pretty unintuitive (or maybe buggy?)
I have a couple of questions about it:
1. Is there a way to only toggle selection, without framing the selection?
2. This seems to only work on objects, I love how you in Maya can do the same to selections of components.. is this possible in Max some how?
3. The button for this works as expected, it toggles the function. But the hotkey (alt+Q) does not seem to be a toggle, it only hides unselected objects and frames the selection, then it does not unhide the hidden objects the next time I use the hotkey.
Thankful for clarifications and/or scripts to work around this 🙂