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Hi everyone,
The system which is causing issues have been rather stable with 3ds max 2020 and a dozen of plugins/scripts. Since beginning of this year decided to migrate to 3ds max 2022.3 and can only say it is far from stable, not to mention rather slow.
Windows 10 has been recently reinstalled a week ago. So everything else. The system is dual Xeon v4, with 128 GB ECC Reg RAM, and GTX 1070 Ti. RAM has been memory diagnosed and it is working fine.
The user experience has been fine until today faced an issue which initially linked to the file/project currently working on.
The very same files were working fine on the very same machine with very same 3ds max 2022 and plugins.
The only difference since yesterday is moving to Indie license.
The situation - if open a file with data inside and start working on it soon it reaches 20 + GB of RAM consumption even though I am doing nothing but plain spline editing. After the 3rd-4th crash decided to start a new scene and to my amusement 3ds max started with 2 GB RAM consumption and in a matter of 7-10 minutes it reached 20 GB and crashed again. The same procedure were repeated couple of time - new scene - empty - do nothing -crash.
I have deleted stored user setting, trying to reset 3ds max 2022. It reset the settings but the very same crash experience. The file has been checked for viruses and appears OK.
The machine has another hard disk, which has another windows 10 installed, which was used prior to the migration. It is still kept intact due to the fact, windows 10 is currently installed onto NVME disk which is used via adaptor plugged into PCI Express slot. Until today used the other disk occasionally but since faced the crash issue today decided to give it a try as well. The very same things happen with the other disk, with the other windows 10 with the same 3ds max 2022 and plugins - crash with empty file after gradually reaching 20GB of RAM.
Looking for a solution which does not involve downgrading!
Solved! Go to Solution.