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The 3ds Max Team is pleased to inform you that 3ds Max 2020.3 update went live today!
Summary
The 3ds Max 2020.3 update extends Viewports support for Arnold lights, Arnold Procedural and Alembic objects and more. With the latest Autodesk Translation Framework (ATF) update, you can now import JT 10.5 files and CATIA V4 files created from CATIA V5-6R2019. Additional work has been done to improve the quality of JT imports, as well as SketchUp imports. We’ve continued to improve the Chamfer tool, with new Chamfer Mitering types (Radial and Patch) available in EditablePoly, as well as algorithm improvements that will produce more predictable and accurate Chamfer results.
General Max issues resolved
- A user on the public forums identified issues with how SketchUp files were being imported when using 3ds Max 2020.2 Update. Issues were found with edge visibility and welding imported geometry.
- A manufacturing customer reported that JT files were being misrepresented in the Scene Explorer compared with industry standards. After a thorough consultation, this has been fixed in a manner consistent with how other formats are imported.
- Over a dozen defects were fixed for Chamfer that caused unexpected results, and that improve the overall stability.
- The Transform Toolbox has been fixed so it now uses world units.
- Several issues related to Unwrap UVW have been fixed, including:
- Texture selection fixed when changing Material ID.
- Texture drop-down no longer loses all textures when reset.
- Select All and Inverse no longer selects hidden or frozen uvs.
- Zoom Extents Selected now zooms to the selected geometry as expected.
- An incompatibility between MAXScript and Python due to case sensitivity, which caused some members of Python modules imported into MAXScript to be inaccessible, has been fixed.
- PySide2 was updated 5.12.4 to match the version of Qt used by 3ds Max. This fix will resolve instability issues.
- Physical cameras can no longer get into a state where they become unusable, making it impossible to see anything in the viewport.
- Bitmap files used in an OSL map can now be edited outside of 3ds Max, as the file no longer locks.
You can see the full list of issues resolved issues here!
3ds Max Arnold updates
- Update to Arnold 5.4.0.1.
- Arnold lights are now supported in the viewport.
- Arnold procedural and alembic objects now have a viewport representation.
- Exposed the clip_geo shader.
- You can now opt to have no background.
- Arnold alembic object now supports layer information.
- You can now change render settings while in ActiveShade.
- All of a scene's shaders can be overridden simultaneously using the shader_override node.
- The ability to Bake normal and height maps is now supported.
The above information is taken from this documentation here.
3ds Max 2020.3 update is available via the Autodesk Desktop App and for download on your Autodesk Account.
The 3ds Max Team also released the 3ds Max 2018.4.8 Security Fix and 3ds Max I/O 2020.3 update today.
Hagen Deloss
Community Manager | Media & Entertainment
Installation & Licensing forums | Contact product support | Autodesk AREA
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