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Currently using 3ds max 2020.3.2
Unsure as to the exact problem; attempted to fix by rebuilding models, merging models into a new scene, changing renderer. All render the same output.
Using scanline renderer - render to texture dialogue -> Global super sampler is Hammersley -> Projection options link ( https://gyazo.com/a61a8400bd9a4b30dc5e7245ed308711)
Setting of Render to texture: https://gyazo.com/adf6e036e57e555989409289a1f5f5eb
End result -> viewport: https://gyazo.com/b6f20cef4ab1ce7a485072e5095a0c16 Windows photo viewer: https://gyazo.com/e1646202b3869f28aa13b54e00532477
Project file has been attached for reference.
Any pointers would be very helpful. Note: Upgrading to 3ds max 2021 isn't possible, so I can't use the new bake to texture tool.
Solved! Go to Solution.