Hello @jacek.jerzy.maj,
I looked over your logs, and I'll summarize here. First, App log.
1) I see a lot of 2016 crashes with MSVCR110.dll - this is related to C++ runtime libraries that may have been corrupted. This link apparently can fix this issue for some people. Otherwise, the universal C++ runtimes might help to restore some broken libraries. You are also getting a lot of errors for missing activation context with vcredist_arm.exe.
2) For some errors relating to 2017... it's just freezing. No crash message or anything, just sort of stops working. This makes me think your windows install is damaged or 3ds Max is waiting for instructions and never getting them (access permissions?). C++ runtimes might also fix this, or you may need to repair Windows. It's hard to tell why it freezes, but the log says to "check the problem history in the Action Center control panel." Can you take a look in there for me, please?
3) For some errors relating to 2017 it's UCRTBASE.DLL. This is related to.... C++ runtimes. This is an increasingly common problem, and currently I have no solution. For what it's worth, the laptop I tried has this error but didn't crash with your scene. The only thing I am unsure about is how this relates to the 10016 error, which my laptop didn't have. (Below)
4) You do have a crashing NVIDIA module or two, unrelated to times when 3ds Max is crashing. A clean install of graphics drivers might need to be repeated.
5) I see an error that says "The GPU has been disconnected and this application may become unresponsive." It's for Photoshop but... how does this happen?! Maybe the card needs to be reseated into your motherboard, it may have become loose or something and that's causing the problems.
Your system log shows the following:
1) Display driver nvlddmkm stopped responding and has successfully recovered., this happens every couple minutes sometimes. Also points toward driver issues with your current graphics drivers.
2) DistributedCOM error 10016 shows up. I've seen this before with other people having issues, and always with UCRTBASE.DLL. It's not clear from hours of google searches how to correct it, or if it's worth worrying about. You have a *ton* of these though.
So that is the main items I saw that may cause some issues. At this point I think there is some conflict or problem with your C++ libraries and that is the root of your issues. That, or your graphics card has driver or seating issues. (But, chance of your friend having that same issue seem slim to me so that's probably not it.)
I think we are looking at a Windows problem, likely related to C++. I would do a windows repair, a C++ repair and see if that fixes the issue. In the meanwhile, I'm just going to log this as a bug regardless. Please let me know how it goes.
Best Regards,