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10-25-2016
04:22 PM
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Hi there, I am trying to model a building in 3DS Max, but for some reason the geometry of the building itself remains invisible when in the realistic and shaded viewports, but the geometry renders perfectly fine. I have looked around and read that this could be due to the fact that I am running 3DS Max with Intel integrated graphics, but I have run 3DS Max 2013 on the same computer with no issues at all. Could there be any other causes for this issue? Thanks.
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