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All seems good new things , but there is nothing about mental ray ??
mental ray 2011
The latest version of mental ray® renderer included with 3ds Max offers enhanced performance and stability.
I wonder if it’s something that can be made to work, like irradience particles in the last release…
Who knows? I do find it worthwhile searching the .mi files for "hidden" ever since the production shaders in Max 2008. There is some good stuff not available by default.
You will have to see if Quicksilver is any good.
They are mental ray materials designed to be used across the Autodesk product lines. They will only render in mr and QucikSilver, as far as I can tell. It may work in other renderers if developers make their products metaSL compatible.
Is it Mental Ray specific?
I don’t think iray is what everyone is looking for. It is not intended to render animations. It is meant to be used to render, and I stress, “Still” images with the advantage of having live updates to lighting and materials before you render an image within iray. What I want out of Mental ray is an interactive preview window, and iray is not it.
I don’t think iray is what everyone is looking for. It is not intended to render animations. It is meant to be used to render, and I stress, “Still” images with the advantage of having live updates to lighting and materials before you render an image within iray. What I want out of Mental ray is an interactive preview window, and iray is not it.
The HUGE advantage of iray is hardware-accelerated, physically correct rendering without the need for any "cheats" such as GI photons or final gathering. If you want interactive rendering, I think you'd be better with V-Ray RT.
My understanding is that it isn't simply an interactive viewport, it's a new rendering engine that utilizes the vidcard GPU, which will be a helpful addition to 3dsmax for product designers who need to get a better final rendering in less time.
That's my understanding too. I have no clue why anybody would misinterpret this?
I believe this is referring to the already existing 100 tree library available from Autodesk here. They come in .max, .mb, and the native .xfr Xfrog format.
Unfortunately forgot where it was...but I was reading something about 'Adding Scene Elements using the Vegetation Library' in 2011.
Can anyone direct me to where I might be able to find more information/details on it?
Is the Vegetation Library designed as a plug in? Or will it be included with the release that ships?
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