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3D Snaps and Rotation in 3Ds Max 2027
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I just transitioned from Max 2024 to 2027. It appears the capability to rotate an object about an arbitrary snap have been lost.
The following instructions remain posted on the page Snap Settings :
Example: To use 3D snaps and rotation transformations together:
- Create a box.
- Select the box and turn on Selection Lock Toggle.
- On the toolbar, turn on 3D Snaps Toggle, then click Select And Rotate.
- From the Use Center flyout on the main toolbar, choose Use Transform Coordinate Center.
- Activate the Perspective viewport and move the cursor over the grid.
A snap icon displays when the cursor passes over a grid point.
- When the snap icon displays, click and drag to rotate the box around the selected grid point.
You can rotate around anything you can snap to.
These instructions no longer effective. I am able to rotate subjobject selections about an arbitrary point, but at the object level, it no longer responds, instead insisting on rotating the object about the world pivot point.