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I'm not sure where the warning about gamma mismatch is referring to.
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I am afraid this is a rudimentary question.
When I open an old 3dsMAX file I get the following warning message
'File Load: Gamma & LUT Settings Mismatch'
It says that the file's bitmap output is set to gamma 1 and the system output gamma is 2.2.
However, the file's render output setting is set to 2.2 with automatic disabled. The display settings are also set to 2.2,
The rendering results seem to work correctly for both input and output.
Where is this “file bitmap output setting” that you are looking at? How do I get rid of the warning?
