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12-18-2017
06:08 PM
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Dear Autodesk,
I would like to know when will you be able to fix the morph target limit in Max?
We are currently in the game dev business, can you imagine what we have to go through when we reach this limit in Max? Countless hours of rigging workarounds and imports and exports!
Excuse the frustration and lack for better word, but it is ludicrous and insane to have such a limitation linger on for so long.
For offline work we have invested in custom scripts and morph - o - Matic, but game engines and FBX do not accept these workarounds and plugins, please give the morpher some priority and save us the torture and pain.
Thank you,
Solved! Go to Solution.
