Temporarily disable offset controllers
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I have just discovered the wonderful world of the offset controller. I think it's going to be incredibly useful, but unless I'm missing something, help docs are a little sparse.
I'll set out what I'm doing in case I've got it wrong from the outset
Create and animation on an object
Make a load of unique copies (so they're all animated)
apply the offset controller to them all together
adjust the parameters in timing and offset 'modifier'
I've put the last bit in inverted commas as it doesn't seem to behave in the same way as normal moifiers.
What I'd love is an easy way of disabling any effect of the controller in viewport in order that I can see just the effect of the base animation. Turning off the 'modifier' doesn't seem to do this.
Also, adjusting the parameters in the timing and offset modifier seems to change all the objects it was originally applied to. This is a good thing (for this task) and I assume it's because the controller is instanced (even though the objects aren't) Is there any way of
A) viewing/selecting all objects with the instanced controller
B) making instances of the controller unique
TIA