Hi all.
I am playing around 3DS Max 2023, Fluids and Superspray.
Trying to make a water spray emitter that looks like the spray from a flat fan nozzle. (last image)
Fluids funktion makes realistic water, but I cant make it spray like a fan.
Superspray lets me shape the emitter output pattern, but when adding water material to it, it looks fake, sharp like glass. (first image).
Can I make the standard Fluids funktion spray like a fan?
or
How do I make the Superspray particles look more like water?
(I am thinking there is a method simular to making perticle smoke with falloff map?)
Thank you 🙂