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Spline IK solver - attach different spline points to different objects

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Anonymous
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Spline IK solver - attach different spline points to different objects

SplineIK solver creates dummy points for each spline point. One half of a spline should follow an object, another half should be attached to the floor. How do you attach spline points to objects?

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leeminardi
in reply to: Anonymous

After creating a spline add a Spline Ik Control modifier then click Create Helpers.  You can link these helpers to scene objects.

lee.minardi

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