Setting All Biped Continuity to 0?

Setting All Biped Continuity to 0?

Anonymous
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Setting All Biped Continuity to 0?

Anonymous
Not applicable

I'm working on some quick "sketch" animations with a Biped model, which I'd like to keep as quick as possible by just having the model jump between static poses with no interpolation between keyframes. I know I can go into Motion -> Key Info -> TCB -> Continuity and set it to 0 to achieve this effect, but I have to do this individually for every frame of every bone. Is there a simple way to just completely disable all interpolation for this series of animations, rather than having to set each frame manually?

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ads_royje
Alumni
Alumni
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Hi @Anonymous,

 

You can set them per limb, by selecting all the Keys of a Limb, for instance in the Timeline, right-click > Controller Properties > <limb> Transform.

 

You can also set the default values for all new keys.

In Max main menus > Customize > Preferences > Animation tab > Controller Defaults > 'Set Defaults' button [TCB Position ,  TCB Rotation]

You can set their default values for new keys.

 

I hope this can help! 🙂

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