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Opening a 3DS Max rig in Maya LT
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Will Maya LT support a rig that was made in 3DS Max? I haven't tried yet because I've yet to buy the software. I want to know it will work before I do.
I need to do some animations but the model in question was rigged in 3DS Max. I'd like to avoid having to do another rig if possible.
I will get 3DS Max if needed, but if I can save some money with LT, I'd like to go for that.