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Injection molding animation
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I would like to create an animation of a cross section where a plastic rod is slowly pushed into a (heated) steel element (like a slow version of injection molding). The aim, of course, is for the plastic to take on the shape of the steel element.
I tried to do this myself using MassFX. I marked the plastic as a soft body and the element as rigid. However, when I do this, the plastic tends to behave more like rubber, bulging and buckling in all sorts of directions.
Due to the NDA I can't share any models or images.
What is the right way to animate this?
I’m using 3D Max 2022 for the animation the models are created in Autodesk Inventor.