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Import multiple animations from one FBX into animation layers

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vakkendwarf
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Import multiple animations from one FBX into animation layers

Hi,

I've got an fbx file which contains a game character and some 200 animations for it.
I wish to edit these in 3DS Max. How do I import the file so that each animation "track" ends up in its own animation layer? I know I could manually create the layers and import each of the 200 animations manually, but it seems like this isn't the way to go as it's too cumbersome to do.

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