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I've got some mocap on a biped of a character 'pushing' and I need it to loop as it would were I able to apply the Out-of-Range-Type: Relative Repeat. How do I do this?
From what I have read so far, out-of-range-types do not work on Biped. I have also tried using biped motion mixer to loop the animation by repeating the animation clip multiple times within the mixer however it places the biped back at the starting location at the beginning of each clip like Out-of-Range-types: Cycle would do and that isnt a looping solution that will work for me in this case.
Any help is greatly appreciated, thanks!
Solved! Go to Solution.
