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This is somewhat more of a PFtrack issue than a 3ds Max issue - but maybe there is a solution it in max anyway:
Here's the case; I've tracked a 3d guitar to some live action footage. PfTrack crashes on all kinds of export except Alembic - so that's the only thing I can get into max.
I need to edit the guitar and attach some geometry to it, but I cant find any way to extract the tracking data, the object looses all its animation if converted to a poly, and I cant attach anything by linking either.
Any ideas how to go about this?
Solved! Go to Solution.