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Cloth animation gone wild
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ok i need some help, trying to simulate a curtain closing but i need it more uniformed, when i try it with just the top hooks for the cloth to follow i end up with like a huge belly in the center, i tried adding addional hook points at the base but stil with the belly in the center now i try to rectangles but the belly part stil comes, any help? also its a very subdivided mesh so idkof that has anything to do with it. as you can see in the attachment the belly area in blue but i want it straight down and uniform